Class reference
CurveXYZTexture
Inherits Texture2D
A 1D texture where the red, green, and blue color channels correspond to points on 3 curves.
Description
A 1D texture where the red, green, and blue color channels correspond to points on 3 unit Curve resources. Compared to using separate CurveTextures, this further simplifies the task of saving curves as image files. If you only need to store one curve within a single texture, use CurveTexture instead. See also GradientTexture1D and GradientTexture2D.
Properties
Curve curve_x
Curve curve_xThe Curve that is rendered onto the texture's red channel. Should be a unit Curve.
Curve curve_y
Curve curve_yThe Curve that is rendered onto the texture's green channel. Should be a unit Curve.
Curve curve_z
Curve curve_zThe Curve that is rendered onto the texture's blue channel. Should be a unit Curve.
bool resource_local_to_scene = false
bool resource_local_to_scene = falseint width = 256
int width = 256The width of the texture (in pixels). Higher values make it possible to represent high-frequency data better (such as sudden direction changes), at the cost of increased generation time and memory usage.