Class reference
TextureLayered
Inherits Texture
Base class for texture types which contain the data of multiple Images. Each image is of the same size and format.
Description
Base class for ImageTextureLayered and CompressedTextureLayered. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. See also Texture3D. Data is set on a per-layer basis. For Texture2DArrays, the layer specifies the array layer. All images need to have the same width, height and number of mipmap levels. A TextureLayered can be loaded with ResourceLoader.load(). Internally, Redot maps these files to their respective counterparts in the target rendering driver (Vulkan, OpenGL3).
Methods
int _get_format() virtual required const
int _get_format() virtual required constCalled when the TextureLayered's format is queried.
int _get_height() virtual required const
int _get_height() virtual required constCalled when the TextureLayered's height is queried.
Image _get_layer_data(int layer_index) virtual required const
Image _get_layer_data(int layer_index) virtual required constCalled when the data for a layer in the TextureLayered is queried.
int _get_layered_type() virtual required const
int _get_layered_type() virtual required constCalled when the layers' type in the TextureLayered is queried.
int _get_layers() virtual required const
int _get_layers() virtual required constCalled when the number of layers in the TextureLayered is queried.
int _get_width() virtual required const
int _get_width() virtual required constCalled when the TextureLayered's width queried.
bool _has_mipmaps() virtual required const
bool _has_mipmaps() virtual required constCalled when the presence of mipmaps in the TextureLayered is queried.
int get_format() const
int get_format() constReturns the current format being used by this texture.
int get_height() const
int get_height() constReturns the height of the texture in pixels. Height is typically represented by the Y axis.
Image get_layer_data(int layer) const
Image get_layer_data(int layer) constReturns an Image resource with the data from specified layer.
int get_layered_type() const
int get_layered_type() constReturns the TextureLayered's type. The type determines how the data is accessed, with cubemaps having special types.
int get_layers() const
int get_layers() constReturns the number of referenced Images.
int get_width() const
int get_width() constReturns the width of the texture in pixels. Width is typically represented by the X axis.
bool has_mipmaps() const
bool has_mipmaps() constReturns true if the layers have generated mipmaps.
Constants
LAYERED_TYPE_2D_ARRAY = 0
Texture is a generic Texture2DArray.
LAYERED_TYPE_CUBEMAP = 1
Texture is a Cubemap, with each side in its own layer (6 in total).
LAYERED_TYPE_CUBEMAP_ARRAY = 2
Texture is a CubemapArray, with each cubemap being made of 6 layers.