Class reference
SeparationRayShape2D
Inherits Shape2D
A 2D ray shape used for physics collision that tries to separate itself from any collider.
Description
A 2D ray shape, intended for use in physics. Usually used to provide a shape for a CollisionShape2D. When a SeparationRayShape2D collides with an object, it tries to separate itself from it by moving its endpoint to the collision point. For example, a SeparationRayShape2D next to a character can allow it to instantly move up when touching stairs.