Class reference

TextureCubemapRD

Inherits TextureLayeredRD

Texture for Cubemap that is bound to a texture created on the RenderingDevice.

Description

This texture class allows you to use a cubemap texture created directly on the RenderingDevice as a texture for materials, meshes, etc.

Source revision 4f5b14abade2
Connection interrupted. Reload×

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.