Class reference
VisualShaderNodeParameter
Inherits VisualShaderNode
A base type for the parameters within the visual shader graph.
Description
A parameter represents a variable in the shader which is set externally, i.e. from the ShaderMaterial. Parameters are exposed as properties in the ShaderMaterial and can be assigned from the Inspector or from a script.
Properties
String parameter_name = ""
String parameter_name = ""Name of the parameter, by which it can be accessed through the ShaderMaterial properties.
int qualifier = 0
int qualifier = 0Defines the scope of the parameter.
Constants
QUAL_NONE = 0
The parameter will be tied to the ShaderMaterial using this shader.
QUAL_GLOBAL = 1
The parameter will use a global value, defined in Project Settings.
QUAL_INSTANCE = 2
The parameter will be tied to the node with attached ShaderMaterial using this shader.
QUAL_MAX = 3
Represents the size of the Qualifier enum.